Question 2
Given the initial state and the goal state of the following five-puzzle problem
2
12
1
3
3
4
5
4
5
(a)
(b)
Five-puzzle problem: (a) initial state; (b) goal state
node:a
2
h(a)=3
1
3
f(a)=3
54
do
ri
node:b
12
node:c
2
h(b)=2
h(c)=4
3
1
3
f(b)=3
f(c)=5
5
4
5
4
do
ri
do
node:d
node:e
node:f
12
12
23
b(d)=3
h(e)=1
h(f)=4
3
5
3
1
f(d)=5
f(e)=3
f(f)=6
54
4
54
ri
do
le
up
do
1
2
1
12
23
23
53
3
2
34
1
14
4
54
5
54
5
node:h
node:g
node:i
node:j
node:k
h(g)=3
b(h)=2
h(i)=0
h(j)=4
h(k)=3
f(g)=6
f(h)=5
f(i)=3
f(j)=7
f(k)=6
a. Using the tree, find the goal state by conducting:
1. a blind breadth-first search strategy.
2. a depth-first search strategy
3. iterative deepening search with initial k=0 and incremented by 1
4. Greedy search with h(n) = the number of misplaced tiles.
5. A* search with f(n)=g(n)+h(n); g(n) is the tree level and h(n) is the number of
misplaced tiles.
Sure, let's address each search strategy one by one for the five-puzzle problem.
1. Blind Breadth-First Search Strategy
Breadth-First Search (BFS) explores all nodes at the present depth level before moving on to nodes at the next depth level. In this case, we start from the initial state and explore all possible moves level by level until we find the goal state.
From the tree diagram:
- Start at node
"a".
- Explore nodes
"b" and
"c".
- From
"b", explore nodes
"d" and
"e".
- From
"c", explore node
"f".
- Continue this process until the goal state is found.
The goal state is found at node
"i".
2. Depth-First Search Strategy
Depth-First Search (DFS) explores as far as possible along each branch before backtracking. In this case, we start from the initial state and explore each branch deeply before moving to the next branch.
From the tree diagram:
- Start at node
"a".
- Explore node
"b", then
"d", then
"h".
- Backtrack to
"d", then explore
"e".
- Backtrack to
"b", then explore
"c", then
"f".
- Continue this process until the goal state is found.
The goal state is found at node
"i".
3. Iterative Deepening Search with Initial k=0 and Incremented by 1
Iterative Deepening Search (IDS) combines the benefits of BFS and DFS by performing a series of depth-limited searches with increasing depth limits.
From the tree diagram:
- Start with depth limit
"k=0", explore node
"a".
- Increase depth limit to
"k=1", explore nodes
"b" and
"c".
- Increase depth limit to
"k=2", explore nodes
"d",
"e", and
"f".
- Continue this process until the goal state is found.
The goal state is found at node
"i".
4. Greedy Search with h(n) = the Number of Misplaced Tiles
Greedy search uses a heuristic to guide the search, selecting the node that appears to be closest to the goal state based on the heuristic.
From the tree diagram:
- Start at node
"a" with
"h(a)=3".
- Choose node
"b" with
"h(b)=2".
- Choose node
"e" with
"h(e)=1".
- Finally, choose node
"i" with
"h(i)=0".
The goal state is found at node
"i".
5. A* Search with f(n)=g(n)+h(n); g(n) is the Tree Level and h(n) is the Number of Misplaced Tiles
A* search combines the cost to reach the node (
"g(n)") and the heuristic estimate of the cost to reach the goal (
"h(n)").
From the tree diagram:
- Start at node
"a" with
"f(a)=3".
- Choose node
"b" with
"f(b)=3".
- Choose node
"e" with
"f(e)=3".
- Finally, choose node
"i" with
"f(i)=3".
The goal state is found at node
"i".
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